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AI Insights · Timothy · July 2022

Top 5 Digital Pacifier Games Applications in Kenya Q2 2022

Discover the performance of the top 5 digital pacifier games on a unified platform in Kenya during Q2 2022, including trends in downloads, revenue, and active users.

Top 5 Digital Pacifier Games Applications in Kenya Q2 2022

The second quarter of 2022 saw notable trends in the performance of the top 5 digital pacifier games in Kenya on a unified platform. Here, we break down the weekly downloads, revenue, and active users for these applications.

Hill Climb Racing by Fingersoft experienced fluctuations in weekly downloads, beginning the quarter with approximately 7.2K and reaching a low of about 2.7K in mid-May before recovering to around 5.4K by the end of June. Weekly active users saw a gradual decline from roughly 59.4K at the start of the quarter to around 53.3K by the end. The game's weekly revenue peaked at $58 in mid-April but generally hovered between $8 and $24 for most of the quarter.

Kids Songs - Offline Songs showed a stable trend in weekly downloads, maintaining figures between approximately 3K and 4K throughout the quarter. Weekly active users also remained steady, starting at about 6.3K and peaking at approximately 7.1K in early June.

Feed The Monster (Kiswahili) had a significant increase in weekly downloads, starting at just 14 and reaching a peak of about 5.4K in mid-May before tapering off to around 1.8K by the end of June.

Talking Tom Hero Dash from Outfit7 Limited observed a steady decline in weekly downloads from approximately 3.1K at the beginning of the quarter to around 2K by the end of June. Weekly active users followed a similar trend, starting at about 29.5K and decreasing to approximately 27.1K. The game's weekly revenue varied between $1 and $10, showing no significant spikes.

Talking Tom Gold Run, another title from Outfit7 Limited, experienced a steady decrease in weekly downloads, starting at about 3.1K and dropping to around 1.4K by the end of June. Weekly active users remained more stable, starting at approximately 33.8K and ending the quarter at around 31.5K. The game's weekly revenue saw minor fluctuations, ranging from $5 to $25 throughout the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022